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Object | +--visualmodeler.ResourceMachine
ResourceMachine stores the values assossiated for each machine
Constructor Summary | |
ResourceMachine(int id,
boolean random,
Random r)
Allocates a new ResourceMachine object |
Method Summary | |
String |
generateCode(String indent)
Generates the Java code for the creation of PEs |
int |
getMachineId()
Gets the machine id |
int |
getNumPE()
Gets the number of PEs (Processing Elements) |
void |
loadXml(org.w3c.dom.NodeList nodeList)
Loads XML file |
void |
resetValue()
Resets the value of PEs into the previous ones |
String |
saveFile(String indent)
Saves an information about Machine and PE into XML format |
void |
saveValue()
Saves the value of PEs |
void |
showDialog(javax.swing.JPanel panel)
Shows a Resource Machine dialog |
Methods inherited from class Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
public ResourceMachine(int id, boolean random, Random r)
id
- resource idrandom
- a flag to determine whether to randomize values or notr
- a Random objectMethod Detail |
public int getMachineId()
public int getNumPE()
public String generateCode(String indent)
indent
- indentation
public String saveFile(String indent)
indent
- indentation
public void showDialog(javax.swing.JPanel panel)
panel
- a JPanel objectpublic void saveValue()
public void resetValue()
public void loadXml(org.w3c.dom.NodeList nodeList)
nodeList
- a NodeList object
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